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    Judge Dredd Megazine #465

    Judge Dredd Megazine » Judge Dredd Megazine #465 - Meg 465 released by Rebellion on February 2024.

    Short summary describing this issue.

    Meg 465 last edited by LaCosaNostra84 on 03/20/24 08:08AM View full history

    Judge Dredd Megazine #465 is OUT NOW!

    There’s a pair of tributes this issue to the two artistic greats that we lost at the end of last year – Ian Gibson and John Burns – as creators pay their respect to these formidable talents, who contributed so much to both 2000 AD and the Meg. There’s also an obituary for influential alternative comedian Tony Allen, whose connection to the Meg wasn’t quite as sustained but nevertheless he was there right from the beginning, writing the satirical Mega-City News columns that ran in the first few issues alongside America and Young Death.

    Elsewhere, as well as the latest instalments of Judge Dredd and Harrower Squad, Devlin Waugh is back for another supernatural case, with artist Steven Austin joining regular writer Aleš Kot, Laura Bailey and Rob Richardson have DeMarco, P.I. undertake a new investigation, and there’s also a new flashback tale in Mega-City 2099: Inside Man by Ken Niemand and Conor Boyle.

    Meanwhile, the big news from Rebellion – which was announced just as this issue was sent to print – is that principal photography has wrapped on Duncan Jones’ animated Rogue Trooper movie, and it’s set to be released in 2025!

    Judge Dredd » Ravenous (Part 2)

    Mega-City One, 2146 AD. This vast urban hell on the east coast of post-apocalyptic North America is home to over 200 million citizens, with the irradiated Cursed Earth to the west and the toxic Black Atlantic to the east. Crime is rampant, and stemming the tide of chaos are the Judges. Toughest of them all is Judge Dredd – he is the Law!

    DeMarco, P.I. » No Smoke (Part 1)

    Mega-City One, 2146 AD. Galen DeMarco was once a Judge, a rising star operating out of the corrupt dumping ground that was Sector House 301. But she quit the force after one romantic indiscretion too many and set herself up as a private investigator. A recent case left her fighting for her life, and as she takes on other cases, it seems her assailant isn’t finished with her yet...

    Mega-City 2099 » Inside Man (Part 1)

    Mega-City One, 2099 AD. Before the Judges took complete control of the metropolis, there were two strands of law enforcement – regular uniformed cops did much of the day-to-day policing, while the helmeted Judges were called upon to pass judgement on certain criminals, their vested powers giving them the ability to dispense on-the-spot sentences...

    Hook-Jaw » Hook Jaw (Part 2)

    His name is legend, a myth that has passed into popular culture via stories, word of mouth, comics, merchandise, and more — that of the formidable Great White shark known as HOOK-JAW. A spear protruding from his lower jaw, few who encounter him live to tell the tale, so terrible is his hunger. Bodies rent asunder in his wake, the sea stained red with the blood of his victims, he’s a true terror of the deep...

    Judge Dredd » Under Siege (Part 2)

    Mega-City One, 2130 AD. This vast urban nightmare on the east coast of post-apocalyptic North America is home to 400 million citizens, every one a potential criminal. With lawlessness rife, only the Judges can prevent total anarchy. These future lawmen are judge, jury and executioner. Toughest of them all is Judge Dredd - he is the law!

    Devlin Waugh » Night Clubbing (Part 1)

    Brit-Cit, 2146 AD. A freelance paranormal troubleshooter and exorcist for the Vatican, Devlin Waugh is the world’s foremost supernatural investigator. Despite becoming a vampire after getting bitten tackling an outbreak in an underwater prison, Devlin continues to enjoy the finer things in life. Now, after tackling a curse on his bloodline, he struggling to get back on his feet...

    Harrower Squad » Calhab Country (Part 2)

    Cal-Hab, 2146 AD. This wild area north of Brit-Cit has become notorious as a dumping ground for the world’s radioactive waste, and as a consequence much of it outside the major conurbations such as Glascal is an inhospitable wasteland populated by mutant tribes. Charged with patrolling the borders of the wilderness are heavy-weapons Judge teams...

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